Live status of every WoW Forever ruleset
| Region | Ruleset | Now | Online in our log |
|---|---|---|---|
| US | Normal | Online | 97.78% (1,489 checks) |
| US | PvP | Online | 97.78% (1,489 checks) |
| US | Roleplay | Online | 97.78% (1,489 checks) |
| US | Roleplay PvP | Online | 97.78% (1,489 checks) |
| EU | Normal | Online | 99.46% (1,492 checks) |
| EU | PvP | Online | 99.46% (1,492 checks) |
| EU | Roleplay | Online | 99.46% (1,492 checks) |
| EU | Roleplay PvP | Online | 99.46% (1,492 checks) |
| KR | Normal | Online | 100.00% (1,491 checks) |
| KR | PvP | Online | 100.00% (1,491 checks) |
| TW | Normal | Online | 100.00% (1,491 checks) |
| TW | PvP | Online | 100.00% (1,491 checks) |
"Now" is Blizzard's latest realm-status answer for that region; the oldest region answer on this page is from . Unknown means no fresh answer (older than 5 minutes) or the ruleset was missing from it; it does not mean the ruleset is down. "Online in our log" is our own figure, counted from to now, so it covers a short period that grows as the log does: checks that came back online divided by all checks we recorded for that ruleset. Minutes with no answer from Blizzard are not counted. It is not a Blizzard figure and not a login success rate.
Which rulesets each region has
This comes from Blizzard's realm-status service, which our collector has read every minute since . A ruleset counts as listed once the service has reported it for that region. Blizzard's ruleset article does not give a per-region list, so this table is our record of the feed, not an announcement.
| Ruleset | US | EU | KR | TW |
|---|---|---|---|---|
| Normal | Yes | Yes | Yes | Yes |
| PvP | Yes | Yes | Yes | Yes |
| Roleplay | Yes | Yes | No | No |
| Roleplay PvP | Yes | Yes | No | No |
| Hardcore | Not yet | Not yet | Not yet | Not yet |
What each WoW Forever ruleset means
Summarised in our words from Blizzard's ruleset article. "Not stated" means the article doesn't say.
| Ruleset | Fighting other players | Roleplay rules | Factions |
|---|---|---|---|
| Normal | At your own discretion | None stated | Both factions on one account |
| PvP | Almost always at risk of attack by the other faction | None stated | One faction only: your first character there decides it |
| Roleplay | Not stated | Yes: strict naming and behaviour rules | Both factions |
| Roleplay PvP | Almost always at risk of attack | Yes: strict naming and behaviour rules | Not stated by Blizzard |
| Hardcore Not live: Blizzard says it arrives some time after launch | Not stated | Not stated | Both factions |
WoW Forever ruleset rules: grouping, moving and factions
- Grouping: you can group, run dungeons and raid only with players on the same ruleset. Cross-ruleset grouping is not supported.
- Battlegrounds: can include players from other rulesets, except Hardcore, which stays separate.
- Moving: you can't move a character between rulesets; you create a new character on the other one. A Hardcore character that dies can transfer to another ruleset, including PvP.
- Account-wide: collections and Legacy Points carry across rulesets. Hardcore progress can flow out to other rulesets, but not back in.
- Factions: Horde and Alliance still can't group. On PvP you are limited to one faction; Blizzard says it will use faction-balance systems on PvP rulesets, such as temporarily limiting new characters for one faction.
- Language: you can set a preferred online language (Game Menu > Options > Languages and Social) to meet players who share it. It is account-wide with a 24-hour cooldown.
All of the above is from Blizzard's ruleset article; we have not tested these rules in game.
Why WoW Forever has no realm names
Blizzard says Forever moves away from the traditional realm-selection screen so players don't have to pick the "right" realm before creating a character. Each ruleset works as one broad player ecosystem rather than a single realm. For status, that means there is one entry per ruleset per region and nothing per server: if a page lists named WoW Forever servers, those names aren't coming from Blizzard's realm-status service.
Picking a WoW Forever ruleset
- Playing with friends: agree on the region and ruleset first. You can't group across rulesets, and to switch you would make a new character (the only exception Blizzard describes is a dead Hardcore character).
- Want both factions: Normal or Roleplay (or Hardcore, once it is live). PvP locks you to the faction of your first character there.
- Want world PvP: PvP or Roleplay PvP. In Korea and Taiwan the service lists PvP but no Roleplay PvP.
- Want to fight players only when you choose: Normal. Blizzard says you can fight other players there at your own discretion.
- Want to play in character: Roleplay, or Roleplay PvP for open-world PvP. Both have strict naming and behaviour rules.
- Waiting for Hardcore: it has no date yet. Collections from other rulesets don't carry into it.
Sources and method
Ruleset meanings and rules are from Blizzard's article, checked 2026-11-11 and written in our words. The region list, live status and online share are our own data: a collector reads Blizzard's realm-status service every minute for each region and stores each ruleset's online flag. We started on and have 1,492 logged minutes so far. Something changed? Tell us.
- Blizzard: Choose your ruleset in World of Warcraft: Forever (published Oct 22, 2026) (checked 2026-11-11)
- Blizzard: official WoW realm status page (our collector reads the same realm-status data every minute)
See also: live status board · can't connect · Hall of Thanes quests · Ragefire Chasm quests